380.Insert Delete GetRandom O(1)¶
Tags: Medium
Array
Hash Table
Design
Links: https://leetcode.com/problems/insert-delete-getrandom-o1/
Design a data structure that supports all following operations in average O(1) time.
insert(val)
: Inserts an item val to the set if not already present.remove(val)
: Removes an item val from the set if present.getRandom
: Returns a random element from current set of elements. Each element must have the same probability of being returned.
Example:
// Init an empty set.
RandomizedSet randomSet = new RandomizedSet();
// Inserts 1 to the set. Returns true as 1 was inserted successfully.
randomSet.insert(1);
// Returns false as 2 does not exist in the set.
randomSet.remove(2);
// Inserts 2 to the set, returns true. Set now contains [1,2].
randomSet.insert(2);
// getRandom should return either 1 or 2 randomly.
randomSet.getRandom();
// Removes 1 from the set, returns true. Set now contains [2].
randomSet.remove(1);
// 2 was already in the set, so return false.
randomSet.insert(2);
// Since 2 is the only number in the set, getRandom always return 2.
randomSet.getRandom();
用数组存储元素,用哈希表存储元素和下标之间的对应关系,主要是为了降低查找的时间复杂度。
插入就是在数组末尾插入元素,然后在哈希表中添加记录,当然了还是需要先检查元素是否应经存在于数组中。
删除操作就有点技巧了,假设元素存在于数组,那么就把需要删除的元素和数组末尾的元素交换,同时更新哈希表中的信息,然后数组和哈希表执行删除操作,常数时间复杂度。
class RandomizedSet {
unordered_map<int, int> um;
vector<int> seq;
public:
/** Initialize your data structure here. */
RandomizedSet() {
std::ios_base::sync_with_stdio(false);
cin.tie(NULL);
cout.tie(NULL);
}
/** Inserts a value to the set. Returns true if the set did not already contain the specified element. */
bool insert(int val) {
if (um.find(val) != um.end()) return false;
seq.push_back(val);
um[val] = (int)seq.size() - 1;
return true;
}
/** Removes a value from the set. Returns true if the set contained the specified element. */
bool remove(int val) {
if (um.find(val) == um.end()) return false;
int n = seq.size();
int pos = um[val];
std::swap(seq[n - 1], seq[pos]); //这时候需要删除的元素在数组末尾
um[seq[pos]] = pos;
um.erase(seq[n - 1]);
seq.pop_back();
return true;
}
/** Get a random element from the set. */
int getRandom() {
int n = seq.size();
return seq[rand() % n];
}
};
/**
* Your RandomizedSet object will be instantiated and called as such:
* RandomizedSet* obj = new RandomizedSet();
* bool param_1 = obj->insert(val);
* bool param_2 = obj->remove(val);
* int param_3 = obj->getRandom();
*/