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160.Intersection of Two Linked Lists

Tags: Easy Linked List

Links: https://leetcode.com/problems/intersection-of-two-linked-lists/


Write a program to find the node at which the intersection of two singly linked lists begins.

For example, the following two linked lists:

img

begin to intersect at node c1.

Example 1:

img

Input: intersectVal = 8, listA = [4,1,8,4,5], listB = [5,0,1,8,4,5], skipA = 2, skipB = 3
Output: Reference of the node with value = 8
Input Explanation: The intersected node's value is 8 (note that this must not be 0 if the two lists intersect). From the head of A, it reads as [4,1,8,4,5]. From the head of B, it reads as [5,0,1,8,4,5]. There are 2 nodes before the intersected node in A; There are 3 nodes before the intersected node in B.

Example 2:

img

Input: intersectVal = 2, listA = [0,9,1,2,4], listB = [3,2,4], skipA = 3, skipB = 1
Output: Reference of the node with value = 2
Input Explanation: The intersected node's value is 2 (note that this must not be 0 if the two lists intersect). From the head of A, it reads as [0,9,1,2,4]. From the head of B, it reads as [3,2,4]. There are 3 nodes before the intersected node in A; There are 1 node before the intersected node in B.

Example 3:

img

Input: intersectVal = 0, listA = [2,6,4], listB = [1,5], skipA = 3, skipB = 2
Output: null
Input Explanation: From the head of A, it reads as [2,6,4]. From the head of B, it reads as [1,5]. Since the two lists do not intersect, intersectVal must be 0, while skipA and skipB can be arbitrary values.
Explanation: The two lists do not intersect, so return null.

Notes:

  • If the two linked lists have no intersection at all, return null.
  • The linked lists must retain their original structure after the function returns.
  • You may assume there are no cycles anywhere in the entire linked structure.
  • Your code should preferably run in O(n) time and use only O(1) memory.

/**
 * Definition for singly-linked list.
 * struct ListNode {
 *     int val;
 *     ListNode *next;
 *     ListNode(int x) : val(x), next(NULL) {}
 * };
 */
class Solution {
public:
    ListNode *getIntersectionNode(ListNode *headA, ListNode *headB) {
        std::ios_base::sync_with_stdio(false);
        cin.tie(NULL);
        cout.tie(NULL);

        if (!headA || !headB) return nullptr;

        ListNode *l1 = headA, *l2 = headB;
        while (headA -> next) headA = headA -> next;
        while (headB -> next) headB = headB -> next;

        if (headA !=  headB) return nullptr;
        headA -> next = l1;

        ListNode *slow = l2 -> next, *fast = l2 -> next -> next;
        while (slow != fast) {
            slow = slow -> next;
            fast = fast -> next -> next;
        }
        fast = l2;
        while (slow != fast) {
            slow = slow -> next;
            fast = fast -> next;
        }
        headA -> next = nullptr;

        return fast;
    }
};

思路是先判断两个链表是否存在交点,如果存在交点,就把其中一条链首尾相连,然后就变成了寻找链表中环的入口的方法。